
January
1998 - February 2002Aether was an original-themed fantasy
MUSH (text-based roleplaying game) based on various world mythologies. With its
consent-based roleplay, extensive news files, and innovative code, Aether attracted
a multitude of talented players and staff over its four-year run. The website
contains logs, artwork, and stories that accumulated over that time and chronicle
the vast creativity of its players. | 
May
2004 - January 2005Aether II, opened
after a "reunion" rekindled interest in the game, was set twenty years
after the first, in the twin cities of Parnassus and Irha-Esh. Its unique setting
allowed many races to mingle, though not always peacefully, and life could be
harsh in this outlying province far to the north of Haven. The game was designed
with a smaller grid and more localized politics in the hopes of encouraging a
broader interaction between players.
| 
February
2005 - July 2005Aether:
The Odyssey allowed players to encounter lands and races beyond the "known
world" of Aether, on an ongoing ocean voyage in search of treasure, revenge,
romance, or simple adventure. It combined real-time roleplay, travel journals,
stories, and admin-run events, in order to create a unique and absorbing experience. |