There are some questions that come up time after time in regards
to the Atlanteans sphere. We've tied to answer most of those here in
this Atlantean FAQ.
- What is an Atlantean?
- Where is Atlantis and how long does it take to
get there?
- What Decemvirates are open for me to join?
- How are Atlanteans characters named?
- What do Atlanteans wear?
- How long do Atlanteans live?
- What kinds of things can I do on Aether as an
Atlantean?
- I want to be a shapeshifter, what animal forms
can I choose?
- Do Atlanteans Cry?
- Are Atlanteans religious?
- Why are the Atlanteans in Parnassus?
- What makes the Atlanteans in Parnassus different from the Atlanteans in Haven?
- Do the Marchers look any different than the Atlanteans in Haven?
- Where do the Atlanteans live in Parnassus?
- Who are some Atlantean VIPS in Parnassus?
Atlantean Terms
1. What is an Atlantean? | Top
Atlanteans are the water-based race on the online game, AetherMUSH.
The oceans and seas of the world form their natural habitat but they
can live on land, for they can breathe underwater with gills and on
land with lungs like other land-dwellers do. Atlanteans are telepathic,
they can communicate without speaking, which is essential for those
living underwater. Atlanteans can come in a variety of colors but all
naturally have gills on either side of their neck, webbing between
their fingers and toes, as well as some types of fins on their arms,
legs and in some cases, their back.
2. Where is Atlantis and how long does it take to get there?
| Top
Atlantis is located in Ormani waters, roughly a two day swim from
Haven.
3. What Decemvirates are open for me to join? | Top
Currently the only Decemvirate open to Atlantean PCs is that of
Orman, as well as the neutral area of the Atlantean Marches, a territory
situated between Orman and Lir which borders Parnassus. Players can ask Atlantean staff permission to play an Atlantean from Amaris or Pandion,
but the other Decemvirates are closed to PCs except for Lir, which requires
an application to all staff.
For more information on each of the Decemvirates, please check out
the Decemvirates section of this
site.
4. How are Atlanteans characters named? | Top
Atlanteans have given names and surnames just as we do, but their
surname is given first. For example, an Atlantean named Keia with
the surname, or last name, of Turlos would introduce herself
formally as Turlos Keia, though friends would call her simply Keia.
And while all Atlanteans come from a specific Decemvirate, only
members of the Decemvir's family uses the Decemvirate's name as
their own. For example, Turlos Keia might be from the Pandion
Decemvirate but not of the Decemvir's family. However, the
Decemvir's cousin, Marja, would be named Pandion Marja. If you want
to be a part of the Decemvir's family, please contact Atlantean
staff.
5. What do Atlanteans wear? | Top
In their natural habitat Atlanteans rarely wear any type of
clothing, though they might wear decorations of shells, pearls or
other ocean items in the hair, around their neck or waist. Jewelry
is popular among the Atlanteans. Fabric as we know it on land is
virtually unknown to Atlanteans. On land they adopt land-dweller
customs of modesty and wear clothing, though rarely do they wear
anything bulky or cumbersome. Their clothing usually consits of zoris
and a sarong, while women usually cover their bosom with a choli in
addition to that.
6. How long do Atlanteans live? | Top
Atlanteans can live to be 100-120 years old
7. What kinds of things can I do on Aether as an Atlantean?
| Top
Atlanteans are quite versatile in their choice of careers. They are
artists and craftsmen, creating beautiful works of art and pieces of
jewelry. Fisherman are common as well for Atlantean people, for who
knows the seas better than those that come from it? Merchants sell
goods at the Bridge, their items can vary as widely as the type of
people they sell to. Atlanteans can also be scholars, historians,
diplomats and philosophers. Coming from beneath the waves there is
a lot they can teach to land-dwellers, as well as learn. There is
also the priesthood if one is a worshipper of Pasiphae or an evangelist
of one who worships the water. Atlanteans do have warriors as well.
They can join the Marcher Military and serve the Ard Ri and protect
their people in the estuary. Basically, Just about any kind of
profession can be handled by an Atlantean.
8. I want to be a shapeshifter, what animal forms can I
choose? | Top
Since Atlanteans are water creatures, the animal forms they shift
into are almost always that of a water animal. Only once a shifter
has reached a level where another form can be learned can they shift
into a non-water animal. Atlantean characters can shift into the
following animals without application to staff: Dolphin, Otter,
Seal, and Shark. The following animals need an application to staff
before an Atlantean can RP these shapes: Alligator, Eel, Narwhal,
Orca, and Squid/Octopus. If you would like an animal not on this
list, it also requires an application to staff. For more information
on Atlanteans and magic, please visit the Magic
page of this site.
9. Do Atlanteans Cry? | Top
Yes, Atlanteans have tear ducts and do have the ability to cry.
10. Are Atlanteans religious? | Top
Atlanteans have two different religions, worship of Pasiphae, a
singular goddess and Water Worship, the worship of the water itself
rather than a single deity. Pasiphae worship is more rigidly
structured and is led by the Pasiphae Priesthood while Water Worship
is more relaxed, worship is led by evangelists. For more information
on both religions see our Religion
section of this site.
11. Why are the Atlanteans in Parnassus?
| Top
The Atlanteans living in the waters bordering Parnassus have for
generations held good diplomatic and trade ties with the Empyreans
living there. During and after the Varati-Empyrean war when half of
the city was given to the Varati the Atlanteans became wary of any
further trouble between the two races and withdrew from the estuary
to protect their own. In time though word reached them that a truce
of sorts had been reached between the races which established a Varati
city on the estuary's northern side. Seeing this as a hopeful sign that
peace might be given a chance at last the Atlanteans returned in the
hope of once again establishing trade relations. But this time with both
races. They also offered their services as neutral diplomats and
negotiators to prevent more difficulties which could lead to another war.
The Atlantean vessels and watery trade routes offer the land-dwellers
a golden opportunity to turn Parnassus in a blossoming City of Trade,
something which the Atlanteans hope will make the land dwellers more
willing to listen to their pleas for peace. Furthermore, Atlantean
scholars find it immensely interesting to study this new alliance
between two arch-enemies and consider the city the perfect place
to gain a flow of information from and about the other races.
12. What makes the Atlanteans in Parnassus different from the Atlanteans in Haven?
| Top
Most of the local Atlanteans are Marchers, mixed descendents of explorers
and Ephors from Lir and Orman. The Marchers come from a more structured
society than we knew in Haven and have a general sense of wariness towards
the land-dwellers. While they still share a curiosity to the other races and genuinely want to establish good relations with them, they are less forgiving
of transgressions against and by their kind. They even consider everyone with Atlantean blood to be subject to their laws regardless of Decemvirate-alliance or race.
13. Do the Marchers look any different than the Atlanteans in Haven?
| Top
Yes, their deepdweller blood has caused the webbing between their fingers and toes to become longer and thicker, scales and fins grow upon their limbs and patches of phosphoric skin cover their bodies.
14. Where do the Atlanteans live in Parnassus?
| Top
The cliffs on either side of the estuary are literary riffled with underwater caves in which the Atlanteans have made their homes. Not even they know how
far the cave system reaches, but they continue to explore. The land dwellers living right above them have no idea just where the Atlanteans live.
15. Who are some Atlantean VIPS in Parnassus?
| Top
The Ard Ri (the highest leader of the Marches) -- Position open
The Ard Ri's Tanist (heir-elect) -- Position open
The Chief Brehon (a Lawkeeper of Ollamh rank) -- Position open
The Fer-Leginn (a Lorekeeper of Ollamh rank) -- Position open
The Marcher High Priestess of Pasiphae -- Lehuan Okalani
Atlantean Terms
Because the Atlantean people spend most of their lives beneath
the water and have use of the magic of telepathy, there is little
need for a large vocal vocabulary, for images can portray far
greater detail than a single word. Compare the word 'sunset' and
then imagine the most beautiful sunset you've seen and you get an
idea of the difference. However, some terms have been designed for
the Atlantean people, which can be found below.
Amarisian: (am-ah-REE-jhan) n. One of the ten Decemvirate
families of the Atlanteans, hailing from the region on Aether that
mirrors Earth's southern Atlantic
Ard Ri: The highest leader of the Atlantean Marches who is currently in residence in the Mahpe River's estuary between Parnassus and Irha Esh. Named for the ancient Kingship that once ruled in the area before the Decemvirates were formed, the Ard Ri is essentially the go-between for the March Clans and the neighboring Decemvirates. The Ard Ri also serves as mediator to all clan disputes that the Chieftans deem they cannot solve between themselves. He also has the legal authority to step in when one of the Chieftains is abusing his power. Traditionally he holds no seat and instead traveled between the Clan waters. When Parnassus and Irha-Esh were formed, the Decemvirates asked the Ard Ri to settle into the estuary to keep a watch on the activities between the fractious Empyreans and Varati.
Atlanteans: (at-LAN-tee-ahns) n. 1. The Atlanteans are one
of the four elemental races, based on water. They are responsible
for stories about mermaids, water-sprites, selkies, sirens, naiads,
etc. They live in the fabled Atlantis -- a city that disappeared
from earth centuries ago and reappeared in this world. Their form
varies, for shapeshifting is common among them, and many of them
have fins or even fish-tails in order to move around in their
element more easily. 2. adj. Having the characteristics of an
Atlantean.
Atlantis: (at-LAN-tis) n. The main city of the Atlanteans.
It was originally a city on earth that was supposedly destroyed when
it sank beneath the waves. In actuality, it was transported from
earth to this realm, and became the undersea kingdom of the water
race.
Blessing of Pasiphae: Not exactly a term, but it is a
greeting or farewell commonly used by those who worship the Goddess
Pasiphae. The greeting can be used to welcome anyone, not only
others who worship the goddess or are Atlantean.
Blessings of Pure Water: Similar to the greeting above,
but used by those who are Water Worshipers rather than followers of
the Goddess Pasiphae. It too can be extended to all people, not just
those who are water worshippers or Atlantean.
Brehon: The Lirite and Marcher term for a Judge.
Decemvir: (de-SEM-veer) n. One of the Decemvirate; the
group of ten kings which rules the Atlanteans.
Decemvirate: (de-SEM-veer-ate) n. The rulers of the
Atlanteans are comprised of ten kings; each in charge of a separate
territory which, together, make up the undersea community of that
race.
Derbfhine: A minimum of three generations from a common ancestor gathered in conclave, the Derbfhine is the ruling council of a clan or Ephorate family. By and from among them they elect their new leader and tanist, the heir-select. Only adults may be part of the Derbfhine and the council has the right to remove their leader or his heir if it is found they are lacking in their duties and responsibilities.
Ephor: (EE-for) n. A member of the Ephorate, the ruling
body of Atlantis, comprised of the Decemvirate as well as various
civil servants and diplomats.
Ephorate: (EE-for-ate) n. The ruling body of Atlantis,
comprised of the Decemvirate as well various civil servants and
diplomats.
Fer-Leginn: The Lirite and Marcher term for Chief Professor.
Ipponisian: (ip-oh-NEE-zhan) n. One of the ten Decemvirate
families of the Atlanteans, based in the area on Aether that matches
Earth's South Pacific and Australian coastlines.
Korallion: (kor-AL-ee-on) n. The Atlanteans'
"headquarters" within Haven (or just outside of it).
Situated just offshore in Haven's harbor, the Korallion is a large
structure fashioned from coral, shell, and stone, designed to look
like a giant nautilus. Visitors are welcome to come and go freely.
Lirites: (LEER-ites) n. Atlanteans from the Decemvirate of
Lir, whose territories are equivalent to Earth's North Sea, Irish
Sea, and Baltic Sea.
lluora: (loo-OR-ah) n. a popular drink for Atlanteans,
this is water in its purest form.
Ollamh: The highest degree offered in ecclesiastical universities in the Atlantean Marches, a rank equivalent to a modern day professor.
Orcini: (or-SEE-nee) n. Atlanteans hailing from the
Decemvirate family Orcinus, whose area matches Earth's Pacific Rim
and Sea of Japan.
Organili: (or-gan-EE-lee) n. Atlanteans from the
Decemvirate family Organil, whose territory mirrors Earth's Pacific
ocean.
Ormani: (or-MAHN-ee) n. Atlanteans from the Decemvirate
house Orman, whose territory would include the Mediterranean sea, on
Earth.
Pandionites: (PAN-dee-on-ites) n. Atlanteans from the
Decemvirate of Pandion, which, on Earth, would lie near the Indian
Ocean and Indonesian islands.
Pasiphae: (PASS-if-ay) n. 1. The goddess of the
Atlanteans; a mistress of beasts and a ruler of nature. She also
embodies the moon itself, whose waxing and waning affects the tides.
2. n. The "clergy" or priesthood of Pasiphae. See Pasiphae
for more information.
Phorcysians: (for-KEE-zhans) n. On Earth, the area around
the Black Sea would mirror that of this Atlantean Decemvirate's
family.
Salacian: (sah-LAY-shen) n. The only fresh-water
Atlanteans, for they hail from the Decemvirate of Salacia, whose
territory matches that of the Great Lakes and Arctic Ocean, on
Earth.
sarong: (sah-RONG) n. a loose skirt made from a long strip
of cloth wrapped around the body; worn by Atlantean men and women.
Tanist: The heir-select of a clan or territory in the Atlantean Marches, chosen by and from the Derbfhine of his family. A tanist takes oath to pursue the common-wealth of his people and is the leader's right hand as well as successor. Should the leader die, the tanist will immediately take up his duties but will not be named a new leader until after the Derbfhine has gathered again and agreed that he is fit to rule.
Tritonian: (try-TONE-ee-ahn) n. The Atlantean Decemvirate
of Triton claims the portion of Aether's seas that would include the
North Atlantic and the Gulf of Mexico, on Earth.
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