The Diya - Duel of Honor

The term diya originally meant "justice." However, as the kshatri caste grew in prominence within the Varati society and sought to settle their grievances in duels, the word "diya" became associated with the concept of a duel. In modern day, diyas are often the preferred solution, both to settle age-old grudges and newly inflicted wrongs, especially among the warrior elite.

Diyas may be initiated by any of the castes, though the casteless naraki are not allowed to participate in such events. Usually diyas are claimed against one another by members of the same caste, although it is not unheard of for a vaisya to challenge a kshatri to a duel. Shudra are almost never allowed to challenge a higher caste to a diya, and few of the higher castes would do more than laugh at any shudra who dared to call them to a duel. Issues between naraki that actually gain the interest of their masters are usually settled by their masters; if a naraki wrongs another, it will be the masters who will duel -- if they feel it is worth their time and effort.

The diyas are always overseen by members of the Atarvani. Atman have the authority to oversee any duel that involves a member of society below the caste of kshatri or Atarvani, with few exceptions. A Mufti must be called in to oversee any challenge between those in the kshatri caste and the Atarvani. An Akhund is empowered to judge a diya between high-ranking kshatri, such as Nayakas, as well as any member of the Atarvani equal or below their own rank. Finally, it is the Nabi and the Imams who judge diyas between Clan Warlords (including Clan leaders for the vaisya and Atarvani) and Pashas. Only Khalid Atar and the Khaliph may judge any diya involving the Nayaka of the Agni-Haidar and the Visir.

As a general rule, members of the Agni-Haidar and the priesthood of the Atarvani (not the general members of the Atarvani caste) are not allowed to participate in diyas, or at the least, they must gain specific permission to enter a diya. Their duties to Atar supersede their own issues of honor or justice; they have a higher calling. Members of the Agni-Haidar must gain the permission of their superior officer to enter a diya, and their duel must be judged by one of the Akhund, at the least. The same applies for all of the priesthood of the Atarvani.

Diyas may be initiated in several ways. Initially, the diya is decided upon in advance by the two parties and sanctioned by the overseeing Atarvani. The usual choice of weaponry for the duel is melee weapons, though it is not unheard of for combatants to choose ranged weapons. The type of weapon must be agreed upon before either combatant is allowed to choose a specific duelling weapon. The judging Atarvani may overrule any choice of weapon and usually attempts to keep the weapons within a reasonable balance of one another. However, if a vaisya chooses to challenge a kshatri, the vaisya is banned from any edged weapon larger than a keris, and therefore is often at a disadvantage -- but staves, clubs, and other similar "non-weapons" are allowed for the vaisya in a diya.

Occasionally, diyas may not involve physical weapons but be waged by magic, words, or even mental challenges. These diyas are exceptionally rare but do happen, especially between women. Diyas involving magic are very carefully watched and require at least an Akhund-level Atarvani as judge. Even more rare is a diya when one combatant has magic and the other does not, but even this does transpire. The challenger or challenged can attempt to convince the judging Atarvani to choose a form of diya that suits his own skills best if he is not a skilled warrior, and hence gain the advantage in the duel.

After the weapons are chosen, the terms of the diya are worked out. The first matter that must be addressed is how the diya will be decided or concluded. The usual criteria of victory are: first blood, third blood, submission, incapacitation, and death. A challenge to first blood is simply that, as is a challenge to third blood. The first one to score a single or three hits that draw blood upon his adversary wins the diya. The "third blood" option is the most favored form of a diya, since it is usually non-lethal, yet still allows both combatants to show their true martial prowess.

The term of submission requires both combatants to fight until one submits to the other, or until one is rendered unconscious or dead. The term of incapacitation pits both adversaries until one is no longer capable of fighting, and the term of death forces both duelists to battle until one is no more. Altough there are other ways on deciding a winner to a diya, those previously listed are the most popular.

The options of "first blood," "third blood," "submission" and "incapacitation" could, of course, end in the death of one or both combatants. Some duelists are known for agreeing upon a "first blood" diya and then making sure their first strike is a lethal one. This is generally frowned upon by the Atarvani, especially if the vanquished was a high-ranking member of the society, and can be punished quite harshly. Still, some have gotten away with disposing of their enemies in a diya that was theoretically a non-lethal one.

Once the conditions of victory are decided, the matter of "reward" to the victor is also settled. In many diyas, simply winning the diya is enough. The loser is considered "wrong" in whatever matter was in dispute, and loses a considerable amount of honor and prestige. In some cases -- especially in those duels to the death -- no other terms are set except victory itself. Still, many diyas include terms of victory which range from monetary payment, to return of property and lands, to the exchange of naraki, and so on.

If a diya is issued by one party, the challenged usually faces a level of dishonor and loss of station in the eyes of his peers if he refuses to accept the challenge, unless a valid reason can be given for why he or she cannot accept the diya. While some crafty individuals have managed to not only get out of a diya but to turn the matter against the challenger, so it was he who lost honor for demanding a diya in the first place, most will accept a diya in one form or the other so as to not lose face among his or her own caste.

A diya can also be answered by a champion to the challenged. Though this is less common -- since it implies a lack of martial prowess on the individual who chooses a champion to act in his stead -- it is often employed by high-ranking members of the society whose positions make them too valuable to become casually embroiled in a duel. In addition, women in positions of power often have champions acting on their behalf. The Nayaka of the Agni-Haidar usually acts as the champion on behalf of the Visir in the absence of the Amir-al.

Khalid Atar's chosen champion is always the Nayaka of the Agni-Haidar, although the God-King has never called upon his champion to face a diya. In fact, it is said that upon his ascension to the throne of the Varati, Khalid Atar fought seven diyas in a row as he wrested the crown from Ruthas Cashal: he suffered not a single injury until the eighth and last diya, when the false king managed to score but a single hit upon the God-King's wrist.

It is important to note that the king of the Varati can only be overthrown legitimately through a diya. If he is not beaten in single combat by a challenger, then anyone who takes his throne is considered nothing more than a pretender. This tradition is ancient, having been established even before the time of Atar, and is such a powerful custom that if the Visir is challenged and defeated in a diya during the absence of Atar, the God-King does indeed lose his throne. Neither Khalid Atar nor any Visir who has ruled in his absence has lost a diya; during the Al-jahannam (the Age of Darkness) the last Visir was killed when Ushas-Gah was overrun. He was not, however, defeated in a legitimate diya.

While diyas are indeed the popular form of deciding a dispute, especially among the kshatri, it must be emphasized that it is only one form of dealing with a problem. Often, a case is simply brought to a Nabi, who judges the matter on its merits and hand down a decision to the two parties. In addition, if the diya is between two high-ranking members of society, the Atarvani can rule that a diya is not allowed; often a diya is seen as dangerous and a potential waste of valued members of the society and government. Still, diyas are prevalent in this martial society.